Monday, December 29, 2008

Project Ice Rink

A game concept that SHOULD be overused but isn't is real ice. Many games try ice that sucks. Real ice isn't moving a LITTLE faster over time, and you skid for an inch before stopping. Real ice is "holy crap I'm still moving 20 miles per hour" and "Whoah, this spinning is making me kinda sick" stuff. Where does ice belong, however? In an ice rink game of course! It's my honor to present, Project Ice Rink!

Wait a minute, that's not it. The game is called Project Green, and it's not about ice rinks at all. It's just another stupid game where you move and try to open doors to finally reach the exit switch to get to the exit. While missiles and lasers are shooting at you. None of these games make sense. They're also incredibly easy. However, Project Green is not easy. Why? Well, that's where the ice comes in.


There is nearly NO green in Project Green. There is, however, a whole lot of gray. Oh, and red. Mostly gray though. Project Green is a misnomer. The game should be called "Project Spin Out Of Control Until You Bump Into A Wall Which You Somehow Bounce Off Of". Why? The reason is that this game appears a friction of 0.0000001. Do you want to stop? Sorry, you'll have to waste 8 seconds randomly sliding and bouncing on the screen, hoping you don't get your ass fried by the lasers or bump a mine until you finally move only a LITTLE. That's right, you never stop moving, even after 20 years you'll still be sliding just a little bit. Call me crazy, but I think this isn't fun. And sure, 8 seconds doesn't seem THAT long, but it happens EVERY TIME YOU MOVE. The entire game is ruined thanks to these stupid physics. The game gives you a level editor, but that sucks too.

The level editor is unfriendly, unhelpful, and confusing. It doesn't tell you anything, which means if you haven't played the game you're forced to guess what everything does. It also doesn't seem to have a very important part of the game: THE PLAYER. Turns out the player comes with the exit square. I guess the author doesn't believe in freedom. The game has a "delete" option, but doesn't let you delete anything. Or does it? To delete something, you have to highlight it. I got that part, but it turns out you have to press "Delete" to delete it. The actual delete button on the keyboard. Now, I know why the author chose it and it isn't a problem! Except for one little fact: DELETE IS USELESS AND A HORRIBLE BUTTON TO USE ON A KEYBOARD. Nobody uses delete because it's much easier to use backspace. That's why EVERY single game uses it. Except this one of course, because Project Green is nonsense. I thing green is actually G.R.E.E.N, an acronym for "Giant Ridiculous Exciting (just kidding, it's boring.) Eggplant Nonsense. Why is eggplant in there? I don't know, and neither does the author because this game is INSANE. Fun Fact: Kongregate actually sponsored this garbage.

Fail Factor 2: It's actually pretty fun until you get up to level 51 or so.

The phobia here was hard to find, but I think it's Tropophobia, the fear of moving (which you'll do a lot of in this game whether you want to or not)

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