Friday, January 23, 2009

Super Miieat Boy

According to a news post on Kongregate, Meat Boy is going to WiiWare as Super Meat Boy. The post then gives a link to a blog post and their official website. Remember Meat Boy? Yeah, that game was awesome. Remember how much you liked it? If you do, you're lying. You know you hated that game, because the controls were really clunky. The impossible badges didn't help either. So, you're probably thinking, how will this work?

The controls will have to be done nicely to not be bad. It depends if the Super Meat Boy (SMB for sho- wait a minute!) wants to be exciting or simple. If it wants to be simple, it would use the Nunchuk to move, and C or Z to jump. That would be fun, but not exciting. It's like the computer, but with a joystick. Heck, you could use the XBox to play the original Meat boy, so using the Nunchuk would be nothing new.

Everyone knows the Wii is famous for it's motion control, right? You can use the Wii remote to move in three ways. The first one would be move Meat Boy with motion control, and use B to jump. Now that would be pretty good. Imagine if you had a Wii remote in your hand, guiding along Meat Boy, and jumping at the click of a button. I don't know about you, but that would be awesome.

The second way is to use the sideways tilt thing. That is, turn the Wii remote sideways, and tilt it up to make Meat Boy run. To jump, you would have to press A (or B, I haven't played the Wii in a long time and can't tell which one's more comfortable.) That would work, but it would feel pretty weird because when you tilt it up, Meat Boy moves left/right instead of up, and it's not clear on how you would turn. Tilting it would be confusing because you're not seeing the game in the right way, which brings us to the third option.

The third option is the hardest option, but the most rewarding. Turn the Wii remote sideways, and tilt it and press A and all that stuff. Do what you did in the second way, but make the game 3D. That's right, put us in the perspective of Meat Boy, running around and wall jumping and stuff. This will be hard for both the developers to make, and the players to adjust, but it will be all worth it for a better gameplay experience. 3D gameplay would make using this control scheme less confusing than the second way, and would give you a way to turn (move the Wii controller left or right to turn). I mean, seriously. 3D wall jumping? 3D lava? 3D salt? 3D crazy missile things? That would be so freaking awesome! If the game can do this successfully, then it would rock. It would get millions of people paying on WiiWare to play it, and get them more money. Who knows? Maybe the game could grow up to be even better in the future. It could accomplish so much! People remembering it in history, people talking about it on message boards, whole websites being started about it, even magazine cover pages!

In the future, when PlayStation 4 is ready, Super Meat Boy 2 will be too. Also, a certain magazine will become GameInfo instead of GameInforme- I mean uh.. a certain magazine.. yeah..

Wednesday, January 21, 2009

Pandamonium 1

So, I decided to interview Panda_Man. When he was online, I wasn't. When I was online, he wasn't. Today, we finally met and did an interview. Unfortunately, it was 20 minutes before I had to go to school. To make things worse, he was lagging. Could we have a successful interview in 20 minutes with him lagging? No. Enjoy the interview anyway, and hope for a second in the distant future.

Click the picture above to see the full-size version on that picture. Do that with ANY shunken picture on Kongiophobia.

Monday, January 19, 2009

You Gained: Chat Nuke Plans

Chat nukes. Some of you guys know them, some of you don't. A chat nuke is kind of what it sounds like. But not really. A chat nuke can happen to anyone. You can be either just chatting, or dealing with a troll invasion. Doesn't matter what you're doing, your chat screen can suddenly just go black. Nothing there. Pow. It's like all the text turned invisible, but it didn't. Here are some common things that people state about the chat nuke that may or may not be true.

A chat nuke deletes all text in the chat before it. It literally nukes it.

Wrong! A chat nuke appears to delete the text, but if you scroll up it's still there. The text appears, and then it shows somebody saying " " except longer. It covers the whole screen. It's really annoying, but it's only done when it needs to be done, right? If everybody could do the chat nuke, then the chat would be bombed back to the stone age. That's why only mods can chat nuke. Oh, wait..

Moderators are the only people who can chat nuke.

Wrong! Anyone can chat nuke. Kongregate didn't implement a chat nuke because it's an exploitation of programming. Anyone can type in the chat nuke code and have a whole screen of blank lines, appearing to nuke the chat.

I wouldn't reccomend doing it in public though (In PM to some person that doesn't exist, or in a game with an empty multiplayer room would be fine) because you'll be silenced. Seriously. It happened just as I finished writing this article. So, don't abuse the chat nuke. There's a reason Kongregate doesn't let you use enter. It would lead to chat nukes. See, that's why this code is similar to enter. In fact, it's EXACTLY like enter, which leads us to..

Chat nuking is made by typing in a code and copy-pasting it over and over again.

Correct! For every one chat nuke code you have, you have one space. Typing the chat nuke code until the limit of characters is reached lets you create a massacre of empty spaces. It's really not that hard to chat nuke. The hardest part is actually learning the code. Once you know it, you'll never forget it. It's not some long long code. It's 5 characters.

The code you'll never know. Unless you know.

That's right, 5 characters. 5 characters capable of multiplying and causing destruction. I'm not saying they HAVE to multiply though..

Chat nuking destroys the entire screen whether you want to or not.

Wrong! The code for chat nuking is one enter, not one thousand of them. You can limit the chat nuking by a whole lot of spaces if you only use 4 or 8 of them. Heck, you can even use the code for good if you don't use the code for chat nuking and use it for line breaks. What would you need line breaks for in chat? I don't know. Dramatic pauses, maybe?

Okay, well, maybe not the power of good.

Saturday, January 10, 2009

Pulse Me, Baby.

Changed the skeleton backround to a pulsing.. uh.. pulse backround.

Monday, January 5, 2009

Fun With FireBug

NOTE: I will NOT tell you the gender hacking cheat, but I will tell you it DOES involve FireBug and editing your profile.

On the forums, somebody noticed that a certain member had the gender "Shemale" on it. He posted a thread which sparked more and more people to edit their genders. Editing your own gender is actually hacking Kongregate, and will probably get you banned, because the admins are no fun. That thread is gone now (thanks Matt!) and the gender hacking cheat will still be a secret. As mentioned above, I won't tell you, because I had to suffer for a long time before I realized you actually had to edit your profile for it to show up. See, if you download a FireFox extention called FireBug, it can edit the HTML for a page. However, for it to be permanent, you have to MAKE it the variable. This means you actually have to submit it for it to be entered into Kongregate servers. While playing with FireBug, you can do anything you want with Kongregate code. It won't sumbit unless you manually submit it, and you can't with anything besides gender (and maybe birthday). However, you CAN make it look like you are a staff member or level 999 until you refresh the page. Since it's not permanent, it's kinda like editing a picture. You're not actually hacking the servers, because nothing gets submitted.. right? *gulp*


1. Download FireBug
2. Restart FireFox to make it work
3. Right click on what you want to edit and click "inspect edit" (or you can click on the FireBug icon in the bottom-right corner of your browser, but you'll have to manually find your edit)
4. Start editing! You might need to know basic HTML, but you can search for the words you want to edit.

FireBug apparently can't let you add code. (Either that or it's way too complicated for me to do it). This means in order to give yourself a "staff member icon", you need to be a developer. To change that developer icon into a staff icon, you find the developer image code (shown above) and change the developer part of /presentation/developer_icon.gif?1228803865 into staff. Your developer icon should change into a shiny red staff icon.

For reasons unknown, Kongregate has level icons for level 1-999, even though there is no level 999 (the maxium level is currently 65). Find your level icon (also shown above) and change whatever number you have into whatever number you want. You can change the 35 (my level at the time I'm writing this) of /presentation/levelbug/levelbug35.gif?1228803865 into 912 like I did in the image above, and you will get level 912! Hooray!

You can also change the badge pictures, but they're a little more advanced HTML and they look bad (because the images go a little north-left and the bottom-right repeats, it looks broken) and your personal bar thing.

WARNING 1: The personal bar thing is a little bit unstable and may snap back to the original for no reason.

WARNING 2: Refreshing or leaving the page will erase all changes that you made without warning. They're not permanent.